Human-in-the-loop interface to infer intent from behavior logs through visualization of probabilistic models that can be corrected by human experts.
May's journey is a game developed to teach intro to programming concepts through a fun activity of playing a game.
This series of projects investigate how to integrate theory of mind and social intelligence augmenting AI systems and explainable AI.
Understanding and helping shape resilience through social connections and narrative.
Visualization System to allow users to model and detect adversaries in social networks
Understanding and helping shape resilience through social connections and narrative.
Develop innovative socio-technical digital twins using complex systems approaches and serious games to enhance risk management and community engagement in areas prone to recurring natural hazards like wildfires
Stimulating Behavior Change to Enhance Climate Resilience Policy and Action through a Serious Game Approach
Charles River Analytics
Funded Human-in-Loop Behavior Modeling and collaborated on the project.
National Science Foundation
Funded OPM and May's Journey projects.
ONR
Funded Human-in-Loop Behavior Modeling
CITRIS
Funded Social Intelligence and Theory of Mind
Senpai.gg
Collaborating on UX of AI project.
TERC
Collaborating on May's Journey.
Co-Design Lab, UC Berkeley, led by Kosa Goucher-Lambert
Collaborating on Social Intelligence and Theory of Mind